The role-playing game attracts a growing number of practisers. The aim of this master’s thesis is to examine role-playing literature as phenomenon in libraries through librarians´ attitudes. The paper is based on qualitative interviews with eight librarians: one personal interview with two librarians and six e-mail interviews with six librarians at different libraries. The paper starts with a definition of the term ”role-playing game”, its different categories and genres and a description of its background. We also discuss the debate about role-playing games and their position in society. We use Pierre Bourdieu’s theories about habitus, capital and taste and apply them to the librarians’ attitude towards users and literature. We place role-...
The aim of this Masters thesis is to examine librarians attitudes and values when it comes to the q...
PurposeResearchers in information studies have examined fictional depictions of libraries in various...
Introduction. Stereotypical representations of libraries and librarians in popular culture and media...
The role-playing game attracts a growing number of practisers. The aim of this master’s thesis is to...
Role-playing games have become more mainstream in today's society and some Swedish public libraries ...
The aim of this thesis was to examine how role players experiences libraries and if the libraries ar...
In modern society the mere reading of a text is not enough, instead human strive for literacy, a dee...
<p>This article analyzes the profile of a prototype reader of role games books and the data were obt...
This Masters thesis concerns computer games in Swedish public libraries. We have investig...
Appeared in 1974 with the publication of Dungeons & Dragons, tabletop role-playing games rapidly bec...
This paper discusses how ten blogs written by librarians talk about using games in the library. What...
This article deals with pen & paper role-playing games as an oral and collective way to create f...
The purpose of our thesis is to take a closer look at what lies behind the display of fiction in pub...
Independent study exploring the history of tabletop role-playing games, their intrinsic benefits, an...
This thesis discusses the possible problems and benefits of including digital games in public librar...
The aim of this Masters thesis is to examine librarians attitudes and values when it comes to the q...
PurposeResearchers in information studies have examined fictional depictions of libraries in various...
Introduction. Stereotypical representations of libraries and librarians in popular culture and media...
The role-playing game attracts a growing number of practisers. The aim of this master’s thesis is to...
Role-playing games have become more mainstream in today's society and some Swedish public libraries ...
The aim of this thesis was to examine how role players experiences libraries and if the libraries ar...
In modern society the mere reading of a text is not enough, instead human strive for literacy, a dee...
<p>This article analyzes the profile of a prototype reader of role games books and the data were obt...
This Masters thesis concerns computer games in Swedish public libraries. We have investig...
Appeared in 1974 with the publication of Dungeons & Dragons, tabletop role-playing games rapidly bec...
This paper discusses how ten blogs written by librarians talk about using games in the library. What...
This article deals with pen & paper role-playing games as an oral and collective way to create f...
The purpose of our thesis is to take a closer look at what lies behind the display of fiction in pub...
Independent study exploring the history of tabletop role-playing games, their intrinsic benefits, an...
This thesis discusses the possible problems and benefits of including digital games in public librar...
The aim of this Masters thesis is to examine librarians attitudes and values when it comes to the q...
PurposeResearchers in information studies have examined fictional depictions of libraries in various...
Introduction. Stereotypical representations of libraries and librarians in popular culture and media...